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TOP DOWN RPG

Focused Skills

Communication & Team Work

Leadership

Adaptability

PROJECT SPECIFICS

ELEVATOR PITCH

“Armed with mystical guns, a young witch seeks vengeance against the Angelical Authority for destroying her coven. She infiltrates their Holy City to dismantle their power and avenge her sister's death."

GOAL

Develop a captivating top-down RPG inspired by Diablo 3, leveraging a player experience points-based ability system and a medieval town theme.

 

Using Kitty Engine (our own custom-made engine) and Unity, the project arms players with four unique abilities, basic combat mechanics, and an engaging progression system.

 

Drawing from 'Heroes of the Storm' art style, the game aims for immersive visuals and narrative as players seek vengeance against the Angelical Authority for destroying their coven."

PROJECT BREACKDOWN

DEVELOPMENT PERIOD 

10 weeks - Part Time

ENGINE 

Kitty Engine / Our own Custom Engine

INDIVIDUAL CONTRIBUTIONS

  • Responsible for the Design of the first level of the game (Coven section) and the Boss level (Church section)

  • Collaborative Design - Together with my design partners Pontus Beckström and Felix Johansson

  • Level Design

  • Boss Design

  • Game Design

  • Environment Design

  • Project Management

Powered by
Kitty Engine
Kitty Engine logo

DESIGN FOCUS 

Designing a robust Diablo-inspired Top Down RPG, arming the player with a set of 4 unique unlockable abilities, basic combat range mechanics, mana, and XP level-up system.
 

The core design criteria was to create an extensive vertical world, making intelligent use of the top-down view of the camera, foreshadowing the playable areas, while guiding the player through the world.
 

Offering rewarding vistas to the player and creating immersion were musts for the design team.

PROJECT OVERVIEW

HIGHLIGHTS

TOP DOWN | Coven

TOP DOWN | Church

LEVEL FLOWCHART | Coven & Church

TENSION GRAPH | Coven & Church